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Noah's Inferno
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Devlog #4 - Animation and Procrastination
June 14, 2021
by
BlueFireFlyStudio
The past few days I have been working on the level assets until I found myself sick of doing that and procrastinating when it came to working on the game ..... SO, I changed my focus and I've been wor...
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Devlog #3 - Procedural Room Generation
June 02, 2021
by
BlueFireFlyStudio
Just read the title.... The base mechanics of the procedural room generation has been created along with the internal procedural platform spawning. However there is a "NullReferenceException" popping...
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Player Movement
May 29, 2021
by
BlueFireFlyStudio
And we have movement! Managed to create the basic movements for the player: Running, jumping, wall sliding, wall jumping, idle, and I think those are all for now. There are still several animations to...
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New Beginings
May 27, 2021
by
BlueFireFlyStudio
About us: As this is the first post I feel like I short introduction is in order. SO! BlueFireFly Studio is a hugeeee studio... of one... We (and by we I mean me) started making games back in 2018 as...
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