Devlog #4 - Animation and Procrastination


 The past few days I have been working on the level assets until I found myself sick of doing that and procrastinating when it came to working on the game .....

SO, I changed my focus and I've been working on the base attack animations for the main character. There are still a couple more animations for the other weapon types before they are all finalized. 

So here is a quick preview of what I've been working on. 

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