Player Movement
Noah's Inferno » Devlog
And we have movement!
Managed to create the basic movements for the player:
Running, jumping, wall sliding, wall jumping, idle, and I think those are all for now.
There are still several animations to added to the character such as combat animations, death animation and rolling animation, to name a few.
Some eye candy above.
Next I will be working on the random rooms generation.
Noah's Inferno
A procedurally generated action/platformer/dungeon game.
Status | In development |
Author | BlueFireFlyStudio |
Genre | Action, Platformer |
Tags | 2D, Dungeon Crawler, Pixel Art, Procedural Generation, Unity |
More posts
- Devlog #4 - Animation and ProcrastinationJun 14, 2021
- Devlog #3 - Procedural Room GenerationJun 02, 2021
- New BeginingsMay 27, 2021
Leave a comment
Log in with itch.io to leave a comment.